Stairs
Stairs in FOUNDRY: crafting recipe, production chain inputs, and crafts that consume it.
About - Category: character movement · solid · Stack size: 200
Recipe
Stairs
Machine: assembler · Craft time: 1.5s
Ingredients
- 2 × Xenoferrite Plates
Products
- 1 × Stairs
Guide
Stairs are a buildable structure designed to facilitate vertical movement within your factory, making it easy to access different levels and platforms. They play a key role in connecting elevated walkways and roadways, ensuring smooth transitions between various parts of your base.
By integrating stairs into your layouts, you gain greater design flexibility and can experiment with new building styles. Stairs are especially valued for enabling efficient navigation, allowing you to optimize space and create more organized, multi-level factories.
In addition to their practical function, stairs offer creative opportunities for customizing your factory’s appearance, making them a staple for both utility and aesthetic design.
Tips
- Take advantage of placement flexibility by building stairs behind, on both sides, or at specific parts of stations to streamline movement and reduce travel time.
- Be cautious when placing stairs in tight spaces, as it’s easy to get hung up on them when exiting stations or maneuvering through compact areas.
- Consider removing railings from stairs for a cleaner look or to fit specific design needs, but keep in mind that this may make navigation less safe or intuitive.
- Use stairs to establish efficient access routes between different factory levels, helping to minimize backtracking and improve overall workflow.
Unlock requirements
- Stairs
FAQ
Are there any functional differences between stairs and other vertical movement options in the game?
Stairs are designed specifically for player movement and offer smooth, direct access between different elevations. Unlike lifts or jump pads, stairs do not require power or automation and allow continuous travel without interruption.
Do stairs interact with automation or logistics systems beyond player movement?
No, stairs are purely for player navigation and do not interact with automation, conveyor belts, or other logistics systems.